It is logical to assume that Kree'arra then destroyed all the amulets of his army (as he and his followers are not seen wearing it, nor it is in their drop table), managing to revert the fate that was traced to his race, the extinction. He sent a book to Kree'arra informing him of the amulets and suggesting to assault Saradomin's Encampment with the Armadyl godsword to recover some of the things the forces of Armadyl had lost to Saradomin, such as the Armadyl crossbow. Many followers died at the hands of Saradomin's forces, until an aviansie discovered the true function of the amulets. Soon, all the armies were under the influence of Zilyana, and all suffered her hate.
![saradomins hiss saradomins hiss](https://vignette.wikia.nocookie.net/runescape2/images/4/48/Virtus_armour_set.png)
Seeing that, she lured the Generals to steal the corresponding amulets of their gods: K'ril and his army kept Saradomin's hiss, Graardor and his army kept Saradomin's whisper and Kree'arra and his army kept Saradomin's murmur. In addition to being powerful, they impacted the decision making and the behaviour of the wearer, influencing them to do the will of Zilyana. Saradomin's murmur bore the symbol of Armadyl, Saradomin's whisper bore the symbol of Bandos, and Saradomin's hiss bore the symbol of Zamorak. They appeared on the altar at Zilyana's chamber after she prayed to Saradomin asking for help. Unlike most 2h swords, the Saradomin sword attacks with an attack speed of 6, the highest tier of attack speed.Saradomin's amulets were created during the God Wars of the Third Age, after Commander Zilyana and her bodyguards scarcely returned to Saradomin's Encampment alive after a battle.The Saradomin sword uses the same idle and combat animations as the Godsword.Furthermore, the Saradomin sword lacks a "controlled" attack style and features an alternate "defensive" attacking animation, both of which can help players avoid inadvertently gaining Defence experience. This weapon is a common selection among combat pures, as their lower Defence levels leave little options for strength bonus in off-hand items. However, the sword is still comparable in power to other level 70 weapons, especially when cost efficiency is taken into account. However, since the whip is a one-handed weapon and can therefore be used in conjunction with a shield or a defender, the whip is generally the better option unless one wishes to gain Strength experience, or has need for crush attacks.Īs several weapons of similar tier were later introduced into Old School Runescape, the Saradomin sword has since fallen out of popularity as the "best" weapon for training Strength. Scrimshaw of the elements: Sign of life: Holy wrench: Supreme runic accuracy aura: Vampyrism aura: Supreme poison purge aura: Supreme invigorate aura: Return to Top. Notably, the sword can be used to train Strength, as unlike the whip, it has an "aggressive" attack style. Saradomins hiss: Amulet of fury: Completionist cape: TokHaar-Kal-Mej: Skillcape: Obsidian cape: Scrimshaw of magic: Sup. The Saradomin sword is identical to the abyssal whip in strength bonus, slash attack bonus and attack speed whilst also offering a secondary crush attack style along with a small prayer bonus. It will also hit 0 on Callisto as he is immune to Magic damage. The Magic damage will always hit 0 on cyclopes in the Warriors' Guild, as with all non-melee damage there. Players receive 2 Magic experience for each point of damage caused by the extra Magic damage. However, if the melee hit is a successful hit but rolls a 0, the Magic damage will still be applied. If the melee attack misses, then the Magic attack will also fail. The special attack rolls against the opponent's Magic defence bonus using the player's slash attack bonus, thus making this special attack extremely accurate on melee armour. This special attack consumes 100% of the wielder's special attack energy. The Saradomin sword has a special attack, Saradomin's Lightning, that deals 10% more melee damage and 1-16 extra Magic damage. A player performing the Saradomin sword's special attack, Saradomin's Lightning.